Unreal Tournament 2004


There was a brief moment in time when I loved a video game more than I love Eve. The result of a unique set of circumstances that cannot be re-created, helped to make Unreal Tournament 2004 the perfect video game for its time.

When I started my own company in the Fall of 2001 it was just me with big dreams and a brand new computer. I had no idea what I was getting myself into, and nor did I care. Over the next few years the company grew and I surrounded myself with extremely talented and passionate people. Most of whom also happened to be geeks and nerds. Our offices back then were located in an awesome old warehouse that had been upgraded over the years into a modern cozy working space. We eventually took over multiple floors, but the building added a level of intimacy that is missing from many working spaces. The building was its own character.

I only mention this as a way of setting up the relentless slaughter and blood-shed that resulted in that space once we discovered UT04. Our lunches and late night candle burning deadline crunching evenings would be interspersed with Deathmatches and Capture the Flag moments of epic proportions.

UT04 went beyond that however. The greatness of the game turned out to be a community of developers, coders, and regular people who built worlds and characters and mods that filled servers far and wide. All of us consumed these mods and downloaded all of them that we could. Each day brought new worlds to play in, new mods to try out and new technical challenges.

I even bought a PC laptop (ostensibly so we could 'test' website development on it) primarily so I could load the world-building program and build my own battlegrounds. Somewhere out there exists several really awesome UT04 worlds that I built and shared with the community.

The LAN setup meant we could quickly build and connect all of our workstations and join up to fight each other to the death. This was my first experience with multi-player video games where I was fighting more than one other person I knew in real life. Sometimes we'd have 10-12 or more involved. And typically we were sitting so close, or on speaker phones, so that we could yell and scream and sometimes punch the person next to us.

Sadly, as all things do, this moment in time passed long before it should have. Changes in the business, the relentless train of software and operating updates, and other pressures eventually put an end to it all.

I see that UT04 lives on. And I've tried the other console based versions, but nothing can re-create for me what made that moment special. I can't bring it back. But it existed and even though it was brief, it was also glorious.

When I think back over the years to games I've enjoyed, the things I remember most are the situations, the people, and the moments that made them special. It isn't usually the game itself that sticks with you, but the other things surrounding the game that make it special and memorable.

UT04 was one such moment in time.



Twitter Tuesday

It has been a long time since I ran a Twitter Tuesday, and since I've drawn a complete and utter blank today, it seems like a good time to open the floor to questions from Tweetfleet.

This does not count:
"RixxJavix Craving some bbq? need catering? Let Rib Crib Of Lakeland help you out with that!"


Morg Braktar @c_cozart
@RixxJavix is there an affirmative way to answer can I have your stuff?

The easy answer is, "When you pry them from my cold dead fingers!" But seriously I always answer yes and then never give them anything. Seems to work.

Thorn Galen @NibblerSA
@RixxJavix Why can't I convert the corpses in my hangar into something useful such as boosters, soylent green maybe ?

If you ever happen to crack open a Warp Core Stabilizer you will quickly realize where old corpses go. How this happens is still a mystery, but obviously the darn things are full of pieces and parts from dead decomposing bodies. Disgusting. I wouldn't recommend opening one. Gets all over your hangar floor. Smells terrible.


Daniel Montie @DanMontie
@RixxJavix what would you like to see in a capital rebalance?  Any new ship types?

It's rather obvious that Titan bridges need a huge nerf! Personally I'd like to see the foundations for new Sov/Null warfare implemented first and then have some new Capital ships spring from that dynamic. Instead of putting the cart before the horse, have some holes filled by need rather than want. But that's me.


RandomMcNally @RandomMcNally1
@RixxJavix Why do you drive in a parkway and park in a driveway?

Rixx doesn't "drive" or "park". But I have heard that Mudders still do this sort of thing on some of the planets I fly over. Strange people Mudders.


Orion Sa-Solo @Orion_Sa_Solo
@RixxJavix Are you still wanting to grow ABA, and if so what Corps are you looking for?

We are always looking to grow and we continue to consolidate and strengthen the Corps we do have. Our WormHole Corp is growing very well and we have an awesome cross-over Corps in Voodoo Children and Isopods, while our HS/Industry arm is growing by leaps and bounds. I remain convinced that someone dedicated to the cause could easily grow a younger player training corp if they wanted to take something like that on, but finding the right person is always a challenge. Otherwise it is all about finding the right pieces to fill the puzzle.

Lee Henderson @hendo007
@RixxJavix why do ppl "prank" you and expect you to call em back, however they use a withheld number...

Dude, stop being a sucker! I use a Sansha Responder that instantly tracks any incoming calls and lobs some big fat faction thermonuclear warheads at that location. It is surprising how few calls I get these days.

Carl Marsalis @CarlMarsalis
@RixxJavix What would you do with 5000 billion isk ? #tweetfleet #eveonline #allthemoneys

I would make it my personal goal to destroy the current blue ring of death strangling Null Sec. Period. I could do it, not a joke. It needs to die a horrible death and return to a more fractured and less monogamous standard. Otherwise we could have some seriously great fun with that kind of bread!!

Marc Callan @EVEMarcCallan
@RixxJavix What do you do with warp-core stabilizers you recover from ships you explode? Do you melt them down or simply trash them?

I'm glad you asked this, as it is rather complicated. First I have an Amarrian Priest on retainer who performs a complex exorcism ritual that removes the demon born spawn of HELL that lives inside each WCS, wrapped around the dead and decomposing bodies of capsuleer fallen that fuel each one. Once that is done the bodies are carefully removed and buried in hallowed ground. Then the component parts are burned in a fusion reactor reduced to atomic particles and then ejected into a singularity each month on a Thursday that ends in a number seven.

CCP's Lapdog ‏@webspaceships  1h
@RixxJavix should all ships in the game get frills?

Frills, Spiny Bits, Transforming Warp Wings, Opening and closing thingies, everything that makes the ship more gooder in my opinion. If I was in charge of the Art Department all the ships in Eve would have something like that on them. And more. Creativity knows no bounds.

Lucas Raholan ‏@LucasRaholan  1h
@webspaceships @RixxJavix are WCS the future of Eve?

Not in my Eve! I will never give up getting WCS banned to Transports and Industrials, it is a personal crusade! Do eet CCP!

Lee Henderson ‏@hendo007  1h
@LucasRaholan @webspaceships @RixxJavix also, when can we get eve on our android/iphones?!

I think a companion app would be awesome and should have been done already, skill training, and other features could easily be done from a mobile app. Then, when you start thinking about tablets, the possibility of actually playing Eve starts to make some sense. I'm all for it.

CCP's Lapdog ‏@webspaceships  1h
@RixxJavix how does one get into Jove space?

Mark knows the answer to this one, practice, practice, practice!

Harri ‏@meanharri  59m
@RixxJavix Where is flat Rixx currently residing this morning?

Flat Rixx was last seen entering the Emporer's Room at Ceasers Palace in Las Vegas. That was six days ago.

Doomchinchilla ‏@Doomchinchilla  39m
@RixxJavix what do you think of the massive lowsec coalitions forming? EE +SYJ + others, Shadow Cartel + DT + SCUM.

The only reason for a large low sec coalition to form is to build the foundation for potential Null Sec deployments. There is no other reason since a large coalition is counter-productive to low sec. So it'll be interesting to see what they have planned.

Morg Braktar ‏@c_cozart  5m
@RixxJavix new question! What is the best recipe in the universe (this or any alternate) for a Pangalactic Garrgle Blaster?

Seriously the best thing to do is just wrap a hammer in some gold foil and then have someone beat you in the head with it. Produces the exact same result and is much cheaper and easier to obtain. Although, because I am awesome, I down a full quart of Pan Galactic Gargle Blaster before I undock, which might explain some of my losses recently...

Ruumi Yyrkoshin @Yyrkoshin
@RixxJavix Will *that* door ever open, so I can get a proper sleep in a proper bed?

I hate to say it, but I don't think the door is going to open anytime soon. CCP has not said anything in a long time that even hints slightly at plans beyond the door. And with cutbacks eating into overall Dev time, the new six-week expansion schedule and all the other projects on their plate... doesn't look good. But then again, "never" is a long time.

Sho Menao @ShoMenao
@RixxJavix What are your thoughts on the current balance of tech 1 bc hulls in low sec and also in nullsec?

I think T1 BC ships are pretty decently balanced, but that they suffer from being squeezed between options that are so much better at jobs they should be doing. Sadly there are not any easy answers to how best to address this issue, a lot of the problems come from the proliferation of ship classes that grew up around them. So many of the Cruiser hulls are so good now and then Command Ships and everything else above them, create a tremendous amount of pressure. I'd like to see them more role specific, that might help things. But I don't know how likely that will be anytime soon.

FunkyBacon @FunkyBacon
@RixxJavix have you ever RPed in a PPC?

What is a PPC? Power PC? Pay-per-click? I dunno.

Jason @fenjayminor
@RixxJavix Who would be the cast for "The Young and the Reckless", a soap opera set in Ishomilken?

As long as I get to be Victor Neuman the rest of them can do what they want. And not Victor now, but Victor from like the late '80s Victor. Dude was rich and got all the ladies.

General Stargazer @Blind_Hope
@RixxJavix if you could be a soup, what kind of soup would you be?

Is Chilli considered a soup? If so I'd be a hot-ass burn your throat Chilli. With beans. A Chilli without beans is not a Chilli.

Aegea/Shantetha @Litefire01
@RixxJavix can i borrow your tristan? and did you remember to clean the orange off the controls?

I fit my Frigs on-demand, so I'm usually in my Tristan or it has exploded. But if I have a spare fitted you are more than welcome to it. I don't use oranges, I am a scurvy pirate!!

T Hesh @SpaceVowels
@RixxJavix favorite pirate frigate? Faction frigate?

My favorite pirate frigate is still the Daredevil. I don't fly them much anymore, they tend to attract the wrong kind of attention for solo work. In other words, I usually get blobbed to death eventually. My favorite faction frig is the Comet, I love that ship and fly it all the time. It is versatile, tough, and has great range projection. It is, in my opinion, the perfect all-around Frigate that isn't T1.

Abi @nbemo
@RixxJavix Q1: why have named your char Rixx Javixx? Q2: do you have alts? :D

When I first heard about Eve I noticed the company CCP was based in Iceland. The Capital of Iceland, Reykjavik, is the basis of the name Rixx Javix. It is pronounced the same(ish). I do have one alt who is the CEO of Lucifer's Hammer and primarily my transport alt. She can also fly an Archon, which was primarily trained to move me around the universe. She is not training anymore however.

Sindel Pellion @SindelPellion
@RixxJavix Date, marry, kill: @meanharri, @Fuzzysteve, @CCP_Falcon

Despite Harri volunteering to be killed, I shall do my best to answer this one. I would marry Falcon since CCP access means CCP access and that would be good for everyone - I'm willing to take one for the team. I'd date Harri, cause let's be honest, that would be really fun in a seriously non-sexual way of course. And that leaves poor Fuzzy for the compost bin. Sorry dood.

Leo d'Green @Leo_dGreen
@RixxJavix Would you ever join CVA? :) And I mean, really join, with no intention of stealing, sabotage, or other anti-social behaviour?

I have to be honest here and let you know that should CVA be the very last Alliance standing and everyone else remaining in Eve is in the Alliance, that I will be the only one left on their KOS list solo'ing miners in whatever systems they may own. So, to answer your question, there is no way in Hell that Rixx Javix will ever be a member of CVA. I will hold on to my character forever, just so some idiot doesn't buy it once I'm gone and join CVA. In fact, now that you mention it, I'm going to make that part of my Last Will and Testament.

And that is the end for today. Thanks to everyone who participated. I enjoyed that.

More to come?



An ABA Weekend

Due to a strange and rare confluence of events, severe depression, inclement weather, distracting rental of Destiny, and other factors this weekend - I actually managed to play Eve. Weekend play is rather unusual for me, so it was great to have some extended time.

As the screenshot on this post attests, it was a very crazy weekend. The re-formed Supreme Mathematics corporation is back in the Alliance! Argos held another round of PvP training classes! Voodoo Children is opening up for recruitment, you should check them out. I managed to get into one of Kirith's public roams only to be exploded about five minutes later. And generally, a good time was had by all.

On the subject of public roams. I often get invited to multiple public or private fleets and I wish I could participate in all of them. Usually the timing just doesn't work out, my Eve time is typically pretty random. The other reason is I typically explode rather early. Much like public events, once someone notices me on grid, I tend to be called primary. It doesn't help that my ship is usually flashing, red, negative ten, with probably twenty kill rights available, and typically shooting at people. I make an easy target. These days I'm better served hiding in the nearest nebula and sticking to the shadows. I tend to draw a crowd.

Which is yet another reason why weekends are tough. It is great to see so many people about in space and yet, it is also not so great seeing so many people out in space. More people means bigger fleets, gate camps, and even more risk averse weekend warriors trying to make up for missing all those other days in the week. In other words, I usually end up being blobbed to death at the end of every roam.

Like this. Or this. Or this one. I'm not complaining mind you, it is the way of the universe. Live by the sword, die by the sword. One learns rather quickly to take your lumps and move on. Grab another ship and get back out there. No matter how careful you are, sometimes you are going to land right on top of Miura Bull.

But enough about losses, let's take a quick look at all the wins! So much better to talk about. Some of these are good fights and some are not. Things change fast in space and many times the fight you go for is not the fight you end up with.

Algos Vs Merlin - I should mention that Algos has T1 guns and was picked up off Alliance contracts for free.

Algos/Slicer vs Incursus - There were five of them in the plex, this is the one that didn't get away.

We went three rounds with these guys, good fights each time. Just a tad outnumbered, but we ended up giving better in the last round. It was a mess but we had some really good fights in there.

Caught this poor guy again. Once more he was the one we caught.

The weekend loot fairy is not as nice to me.

Another gang fight. And here. The Enyo and the 2x Tristans were together.

So should end all ECM.

And a solo logistics.

This poor guy cloaked off of me, so I burned him down.

Sometimes when I go to the Sun and wait long enough, someone will come to keel me.

Poor monkey dood. He warped around long enough, but we finally caught him.

Kill of the day maybe. Argos held him just long enough for me to get there.

And sometimes people land on you. Nature is balanced.

It is nice to get to fly a hammer sometimes.


17-5 for the weekend isn't super high numbers, but it was all a lot of fun and we had a blast playing. What more is there?

Oh, next time.




Llama Song



Here's a llama
There's a llama
and another little llama
Fuzzy Llama
Funny Llama
Llama Llama duck

Llama llama
cheesecake llama
tablet, brick, potato, llama
llama llama mushroom llama
llama llama duck

I was once a tree house
I lived in a cake
but I never saw the way
the orange slayed the rake
I was only three years dead
but it told a tale
and now listen little child
to the safety rail

Did you ever see a llama
kiss a llama
on the llama
llama's llama
tastes of llama
llama llama duck

Half a llama
Twice a llama
not a llama
farmer llama
llama in a car
alarm a llama
llama duck

is that how its told now
is it oh so old
is it made of lemon juice
doorknob, ankle, cold
Now my song is getting thin
I've run out of luck
Time for me to retire now

and become a duck.



Don't Be A Dick

@Mikeazariah Am I off base in wondering how people could consider Wheaton's Law too high a bar to clear? @RixxJavix manages it all the time.

I have purposefully stayed out of the recent Gamergate debate making the rounds on social media, blogs and on-line gaming sites. Not because I am afraid of dangerous or sensitive topics (lol!) but simply because I've had some real life battles that have taken precedent, and focus, recently.

And no this isn't a post about those.

I've been role-playing an idealized version of myself in Eve for almost six years now and in that time I've managed to go from being the worst kind of wet behind the ears newbie to the worst kind of ebil pirate lord. I don't consider myself a "role-player" in the common sense of the word. But, let's be honest, we are all role-playing to one degree or another. It comes with the territory.) And when I say "worst" what I really mean is that I just can't bring myself to be truly evil inside or outside of the game. This is why I usually, and jokingly, refer to myself as ebil. It takes some of the edge off.

Oh I've tried. I once tried scamming someone in Jita. But I ended up having a conversation with my 'victim' and we ended up being friends. Not only did I give the ISK back, but I also bought some tasty BPOs from them. I tried jet-can baiting in High Sec once, but I sucked at it. I even once went to Todaki to bait newbies into fighting me... you can probably imagine how that turned out.

All of which has kinda rolled itself up into a big ball of blogging, playing, drawing, and generally trying to be awesome in a gaming environment that doesn't often reward anyone for striving to be a better version of themselves. Not that my personal journey has anything to do with a crusade, it doesn't. I'm quite content to live and play among the universe that CCP and, to a larger extent, the gaming community has established. But I'd be lying if I didn't admit to judging that community when it deserves to be judged.

And goodness knows I've done more than my fair share of that here in these pages. I often get labeled for it, for creating "drama", which is code for "how dare you question me!" It often reminds me of how my ex-wife looked when she was swinging an iron skillet at my head. Abusers always have reasons. And if you don't understand those reasons? Well then, you asked for it. It is, after all, you that are creating the drama around here. If only you'd get with the program, everything would be peachy.

That is not how I have lived my life. When the rebellion comes and they throw us up against the wall, I will be proud to be counted among those that stood for what is right. I've been standing, as best I can, my entire life. And I'm not going to stop now. Maybe one person can't change anything. But that is no excuse for not trying.

Like I said, I don't have a crusade. I'm just trying to be me and to play a game that I enjoy. To participate in the community and to add my voice to the void. To bring some fun, some adventure, some semblance of honor, and to find good fights. Within the context of that framework I finally decided to take it upon myself to do something about it and created a place in-game where people can come to play Eve the way they want to play Eve. Instead of sitting on the sidelines and pointing fingers, I finally understood that if I meant what I said - then I should at least try to do something about it.

So I did. Stay Frosty, and now the larger context of A Band Apart, is that place. It isn't for everyone and it was never intended to be for everyone. But for those that want, or need, or desire a place to be themselves inside a game that often forces you to be something else - we are that place. There is no greater goal. Some people come expecting something more. There isn't anything more than that. Because that is everything.

"Don't be a dick" could be our Motto. But I don't believe I should have to spell that out for anyone. It is, after all, common sense. And the heart of what it means to be a human being.

In this world of ours we need more of that. Even if it is only a small corner.



Designated Wingman


I've argued that links boosters should show on killmails (duh!) and we've seen the effects of large scale TiDi mixed with severe lag (at the Eve-Bet Revenant event last Friday). All of which got me thinking. There are so many fleet tools and mechanics in Eve, heck the invention of Time Dilation only happened because of large fleet battles. And certainly, in the context of Null Space, those tools are needed.

But what about small gangs? Eve is a social game, but "social" isn't just hanging out with 500 of your closest Alliance mates. (One could easily argue the opposite is actually true.) Some of the most social moments I've had in Eve have been in a fleet of two people. Or three. But aside from the fleet tool, there isn't much benefit from being in a small gang unless you resort to an alt flying a link booster.

And so we've come full circle once again. I'm not satisfied and, as usual, I've been looking at this problem from another angle. As I've said before, I am not anti-booster. I just believe that, given they are a contributing factor to the directly applied ability of the aggressor, they should be represented on killmails. The enhancements derived from link support directly engage the defender, unlike Logistical support. Hence = killmail. Those of us that choose not to fly with a T3 alt attached to our hip, or can't afford multiple accounts, or can't multi-box, are at a distinct disadvantage.

But what if we weren't? What if we had an option? What if we could designate a wingman?

I imagine it working in a similar fashion to the current duel mechanic. Two ships in the same fleet accept wingman designation with each other. Based on the leadership skills of each pilot their chosen attributes are enhanced for a specific time. Not as much enhancement as they would get from a T3, but still a direct benefit to each ship. Obviously this wouldn't work in they already had a booster in fleet, or if the fleet exceeded a ceiling of participants. Oh, and the benefits only apply when both ships are on-grid with each other.

Right now you are already thinking about ways to exploit this potential mechanic. I know you. And you'd be right. It is rife for exploiting. I'll just train up an alt with superior leadership skills and he can follow me around so I can pop people without a buddy. And without having to minimally risk a blingy T3 ship in the process. We'll have ten ships in a fleet and each of them will be paired off with a designated wingman, the resulting boosts will be epic! We'll kill all the things.

And now you know the truth. I'm pulling your leg. The Wingman idea is bad in exactly the same way that the booster alt idea is bad. Because it is the same damn mechanic. I just called it something else and wrapped it around different words.

The truth is Eve is a social game that struggles with tremendous numbers. It struggles because ALL games would. The technology just isn't here yet for five thousand people to engage each other from all corners of the world on a single server. CCP will continue to work on that, upgrading servers, working on drone swarms, etc. But perhaps another way is to work on building a game that spreads us all out more. A game that supports small gang and medium sized fleet engagements. A game that remembers that "social" starts between two people. Maybe, just maybe, that game might be a lot more fun to play.

We do need some tools to help the small gang/solo pilots in Eve. But adding more boosts and more game mechanics to an already overloaded environment is not really the answer.

What are your thoughts?



Head in the Game

Warning: This post contains references to real life and some readers may find it boring as shit.


I have a court date coming up this week that has been eating away at my mind for the past month. It isn't anything criminal mind you, just another page in a long and horrible divorce that has been dragging on for over eight years now. And no, I'm not going to bore you with details.

Suffice to say that after well over a half-million dollars it all boils down to a measly paltry sum of remaining money that I simply just don't have. And that is the part that is driving me crazy. I essentially sacrificed a successful business and my entire life savings in the pursuit of happiness - and to have it all come down to something so meaningless is frustrating. I never once didn't pay, in fact, no one wants this to be over more than me. If I had it, it'd be done.

I freely admit that this continuing saga has not only preyed upon the quality of my life out here in the real world, but also my in-game life as well. It is difficult to focus on my projects and my commitments with this hanging over my head.

The last time I brought this up in these pages I received some pretty nasty comments. I appreciate the fact that divorce and marital support are important issues. And many may wonder why I even bother bringing them up in the context of a gaming blog. Frankly, I need somewhere to talk about it. Even just writing what I have written so far has helped. That's why I put the warning up there.

My head isn't in the game. And I've been aware of this for quite some time. In fact, even as far back as when we decided to stay out of this year's Alliance Tournament - this was one of the biggest reasons why. I knew this was going to happen.

I've always been hesitant to drag real life into these pages. For the longest time I completely refused to do so. But over the past few years it has become increasingly apparent to me that I shouldn't have worried. Take it or leave it, this is me writing here every day. Rixx is after all an imaginary virtual construct thru which I play a game. He is an awesome guy, don't get me wrong, but he has been built primarily out of my own imagination. Everything that makes him more than just another avatar, has been dreamed up and put into action out of my head.

Every word I've ever written has been about me.

All of which is my way of saying bear with me while I try to avoid jail time on Wednesday. Cause, despite what you might think, I'm not an actual Pirate.

Onward and upward.



LIVE Paint Drying Battle


UPDATE: On the advice of CCP Explorer I started a Eve forum thread for feedback on the Event.

I have a serious love/hate relationship with events in Eve. So much so that I've created more than my fair share of them since the first DeathRace zipped thru Providence back in 2010. For that event I was stuck on a hi-sec gate waiting to record the finish. No play for Rixx. Since then we've had Frill Fleets, Frigate-Free-For-Alls and many other player driven events that I've either helped promote, or participated in. Most of which, went off without a snag.

Then there are the "LIVE" events driven by CCP or their agents. Obviously they get much more attention than player-driven events - which means more players show up for them. Which means insane amounts of lag or, as we call it these days, TiDi. Don't get me wrong, I really do love the 'idea' of these. Who wouldn't? Massive participation. Lots of ships. Excitement. Adventure. Sounds like a grand plan.

But it is never like that. Mostly my experience tends to fall into this example, "oh look, Rixx is here!" BOOM! Pod back home. I never made it to Asakai to shoot the Titan. I lived about five seconds on grid in Syndicate. And last night, well last night was something special. I did get to see the Revenant.

Nearly 5,000 people in Nisuwa last night is something to celebrate. 10% TiDi is something to hate. This wasn't my first experience fighting in 10%, but for many of those that showed up it was. It is a horrible experience. You cannot sugar coat it. It sucked balls.

Brackets off. Overview skimmed down to nothing. Quick locking rail fitted Ares is what I brought, totally to whore on as many kms as possible. And yet, strangely enough, I never locked anyone. Never fired a gun. The Revenant varied from about 14k to 75k from my ship and the target lock kept dying as the range varied inside and outside of lock range. I think. I can't be sure. One is never sure exactly what your ship is doing, is it responding to your last command? Or one you gave ten minutes ago?

Eventually I just gave up, warped to a safe and logged off. At least I survived this time.

Like I said, I love the idea of these types of events. They could be epic. But they are so far from being epic right now it isn't funny. As always I worry about this. I worry that this was the first massive experience many of those that showed up last night have had. What are they walking away with? What is their impression of Eve this morning?

I think about the time I sat in the darkness of a jump into a 2,500 player battle for 45 minutes, before TiDi was invented, and wonder which experience is better? I have to say, neither. Massive player fleet battles are a nut that remains to be cracked. As much as I love solo and small gang warfare in Eve, I also love the 'idea' of massive fleet battles. It is just sad that only one of those is actually a viable option right now.

On the bright side, I don't think I got podded this time.



Time for Change

One of the very first banners, from January 2010

I gave the Dynamic View layout a shot, for over a year, but it is time for a change. Google isn't really supporting Dynamic View - in that year there have been no real updates or additional features released for them. The amount of control was very weak and it was almost impossible to add features or anything else to the layout. Plus I got nothing but bad feedback when it came to certain mobile platforms.

So I've switched back to a more traditional layout. It is still a work-in-progress, but over the next few days and weeks I'll get it whipped back into shape. Over the past five years EVEOGANDA has gone thru about seven distinct design phases and will probably continue to do so well into the future. I'm never really happy. I'm still not. That was one good thing about the Dynamic View, it took design decisions out of my hands, since it didn't have any.

With 1,358 posts behind me now I do often wonder how much longer I can keep this up. I never imagined I'd still be plugging along, writing about a video game, for five years. Much less all the other things that have come along with it. But I remain as enthusiastic about Eve as I was that first day and it is still something I look forward to playing as often as I can. As long as that passion remains intact, I honestly don't see a reason to stop chronicling my own person journey. Not to mention that of the game itself, this wonderful community, my readers, my enemies, and all the other stuff that goes along with Eve.

So I think I'll keep writing for another five years or so. Maybe longer. Who knows?

All I know is I'm writing this post. The rest of it will take care of itself.

Here are just a few of the other banner designs from the past:









The Good, The Bad & The Ugly

Enough with the politic crap, let's get back to what this blog is really, sorta, most-of-the-time, primarily, kinda focused on - good fights!! And not-so good fights. And fights that leave you scratching your head. Gosh, you'd think Eve was a PvP game or something!

The Good, The Bad & The Ugly is an on-going series in which I do things that few other PvPers would dare do - point out my mistakes for public mockery. And generally make fun of myself. I'll also throw in a few awesome examples of my superior piwate skillz, just to balance things out. On with the show.

The Good
Tristan Vs Vengeance
Ok this one is a tad complicated, so bear with me. NorwegianDarkness had engaged this Vengeance that dropped on him after a previously completed fight. He was already in a bad position and went down shortly after Skir and I arrived in our frigates. Akir'a Atron was obviously forced to keep his distance, so I was left with only one choice - burn in and hug the AF. Which is a rather dangerous proposition. Needless to say I OH'd everything, released the drones, and dived right up to his nose. The surprising thing was that it worked. Adi claimed afterward that he burnt out his repper, which probably explains that. Whew.

The Ugly
Hawk Vs 2x Thrashers
It is hard to believe that the Hawk is my all-time 7th most used PvP ship. It is hard to believe because I seriously feel terrible in them. It also doesn't help when you totally derp yourself and forget that you have TWO asb mods instead of just one. Oh yeah, it doesn't work if you don't turn it on!

The Bad
Frigate Swarm Vs Ferox
I can't miss an opportunity to warn my readers about the dangers of WCS! This Ferox had three of them and I don't think he even had the chance to lock any of us before he exploded in a ball of fire. I seriously suggest that any other module in his low slots would have served him better. He gets a pass for being so young, but learn your lesson and fly smarter! Please.

The Good
Enyo Vs Cruor
This was an incredibly satisfying fight. I don't often fly the Enyo, they being so expensive and me being such a poor piwate, but I love the ship. Cruor's are nasty things and diving into one while your mates are still a few jumps away is extremely dangerous. Luckily I managed to keel him before his buddy in the Vengeance showed up at the same time my back-up arrived. I love it when a plan comes together.

The Good and Ugly
Tristan Vs Condor
Normally I wouldn't call this fight out, but the circumstances are interesting. I had just finished exploding a ship in a Large Plex when this Condor warps in at about 30k or so. There is no way my fat Tristan is catching a Condor, but I locked him up and sent my Hobs after him anyway. This is a prime example of why you should do that, because the HObs caught him and he exploded. When the km arrived I realized just how young the pilot was, but it wasn't until my inbox started blinking that I truly realized how young the pilot was. That was his first PvP loss. We had an excellent conversation afterwards and I invited him to consider Stay Frosty once he got his sea legs. I love my job.

The Bad
Breacher Vs Kestrel
I was feeling pretty good, I had just exploded a Kestrel in the next system when this one appeared in local. I was already aware that this pilot always flies with links and sure enough there was his orange link alt in local. So, of course, I went in anyway. I love that Breacher fit, it kills lots of ships, but it melted under the linked rockets of that kessie like nobodies business. And despite using two ships to explode my one ship, he still gets credit for a solo kill! Strange. (C'mon, you seriously didn't think I was going to let that go, did you?)

The Good
Comet Vs 2 Merlins
Merlin one and Merlin two both sitting at zero in the plex when I jumped in. Now this was a truly awesome brawl. Two well-fit blaster merlins pumping out some serious at range dps against my rail fitted scram kiting Comet! Woot! I wish I could find fights like that every day. Lots of manual flying, web dictation, drone assignments, and OH'd modules later and both of them exploded rather nicely. Excellent fight.

That should do it for this installment. I'm hoping to get some more play time this week, been so busy in real life lately and dealing with politics in-game, that I haven't had much time to actually undock and find fights.

See you all in space.






Crime Vs Gameplay in Eve


RMT, Jita Scams, Corp Theft, Watch Scorpions, Spais, Betrayal, the list of activities within Eve that could be labeled as crimes is rather long. Players and CCP have had a long and difficult history with crime and punishment in New Eden. The line between gameplay and crime can often be a blurry one, and is often a two-edged sword that cuts both sides of any potential argument.

We have to trust in the EULA, in CCP, and in a larger context law enforcement agencies to deal with whatever bleeds out into the real world. And that is how it should be when such things happen. The further away from Eve an act gets the easier it becomes to recognize it for what it is - a crime. The further inside of Eve an act gets, the further into the murk it falls.

Every single group or organization of players in our game deals with this issue. In most cases dealing with "crime" takes up a huge percentage of any Corporation's rules of conduct. POS passwords are protected. Roles are carefully assigned. Trial periods are instituted. Warnings are issued. Standings are set. And each group of players, individually and corporately, must come to terms with how they feel about each kind of criminal activity.

Over the years I've also struggled with how I feel about criminal activity in Eve. I've broken POS passwords. I've used "can baiting" in high-sec to lure players into fights. I've border-lined exploits a few times, with cans on gates, and grid-fu, among others. I've stolen from my enemies. I've ransomed. And I even tried running a scam in Jita once or twice -although I was terrible at it. Directly ripping off another player didn't sit well with me, so I gave the Isk back.

Eventually it all came down to the essential philosophy that we use today in our Alliance. Even among Pirates you have rules. Ours are extremely simple. As long as it is outside the Alliance, pretty much anything goes. Trust being the hardest commodity to come by in Eve, you can't exploit, steal, or otherwise cause harm to your Alliance mates. Everyone else is fair game. And while I personally don't engage in these activities, far be it for me to forbid you do so. I wouldn't hesitate to take full advantage of information made available to me. We have our spais too.

I personally do not believe stealing from your corp mates is actual gameplay. As such, I do not respect those that engage in it. On the other hand, it is an activity that some people seem dedicated to pursue. And it does bring a measure of excitement to the game. I just think it should be directed at other people. But that's me.

This is why our recruitment remains open. While that means that sometimes a spai or a corp thief will find their way into our group - the good far outweighs the bad. Those few bring content that we deal with, mitigate, and then punish. The majority brings more pilots, more content, and more opportunities to find great corp mates. It is a system that has served us well over the past year and a half. And I don't see it changing anytime soon.

No system is perfect. I believe we have to embrace those imperfections and absorb them. Not create meaningless rules that do little to curb such activities, when in fact, they usually only encourage them more.

If someone decides to step outside those boundaries, then they must face the consequences of their actions. Sadly, in most cases, those consequences are rather limited by the game. There is only so much we can do. For the most part, a corp thief like we had recently gets away scot free. There are even places in Eve that will welcome a known Corp thief into their ranks. (Like the Tuskers for example.)

It is a dangerous game we play. And that is what makes it Eve.



Alliance Thief: MiLLY MiLLZ


MiLLY MiLLZ, former pilot in Stay Frosty and founder of our WormHole Corporation Supreme Mathematics, is an Alliance/Corp Thief. His known alt accounts are ALISON WONDER LAND and MILL GATES. (Mary Poppinz, Oodle Lalley and Scrooge McDuck Duck are also suspected alts) He is wanted for the crimes of betraying the corporate trust, stealing directly from members, emptying corporation wallets, stealing from a charity donation jar, and generally behaving like an asshat. (My term for it.) He most likely also hates dogs and little children.

------------------------------

I made a promise that I would "out" this butt-head on this blog and I keep my promises. But, more importantly, this story isn't about him and what he did. This post is about an amazing group of people that jumped into action, took responsibility, helped their fellow players and took what could have been a dark moment in our history - and turned it into a matter of pride.

The story goes back about a month ago when a new Corporation joined our Alliance. The new guys picked a bad time to join and got caught up in an ongoing war. Sadly they, and us, were not prepared to help each other and they lost a considerable amount in the ensuing carnage. To some in our Alliance this meant it was time to pass the hat around. Within a very short span of time over 6b in Isk and Assets were donated, more than enough to cover their losses.

We held off on distributing the donations until the new group could become settled and potentially merge with our main WH Corporation. This process took a couple of weeks.

In the meantime, another group in our Alliance started a new Capital Ship Building Program. This was another great example of inter-corporation cooperation and many of our members donated Isk, assets and training time to the effort.

The CEO of MATH had been on hiatus during most of the Summer. Other Directors had stepped up to take on the responsibilities of running and growing the Corporation. They were all doing an incredible job. A similar situation has been happening within our HS Corporation as well. People stepping up to take on additional responsibilities and make things happen. The train was really rolling.

As things do, all of this came together smoothly last week. The new WH group was merging into MATH. The Capital Ship Program had raised considerable funds. And I finally gave the order to release the donated charity funds. It was that very day that proved to be too much for the, up until then, afk CEO of MATH.

Now this could be the end of that story. I've personally been a part of Corporations that quickly failscade after such an incident. I've seen it happen. Instead our members sprang into action in incredible, amazing and extremely swift ways. Immediate. Over the past three days they have put forth an incredible amount of effort in securing member assets, moving towers, evacuating space, re-starting a new Corporation, and sharing with ALL of our members news, information and action details.

It has simply been one of the proudest moments in our short history as an Alliance.

The thief may have taken a significant chunk of Isk, but it is - after all - only fake money. What he gave us in return was more significant than numbers. He gave us all a chance to work together, and overcome this challenge - together.

Yes, it stings. And I hope he burns in Hell. (Rewards are available for his pod killmail by the way!) But in the final analysis this will just be a small bump in the road. We've exchanged a rat and an afk leader, for a group of dedicated, tested, and proven leaders that will take our new WH Corporation to new heights. And by example and assistance, have helped us to forge a strong Alliance of friends.

We remain A Band Apart. And A Band United.

Keep the courage.
Rixx Javix

I would like to publicly give a special thank you to the following individuals for outstanding action and dedication during this time.

• Alice Vorpalis
• Grimmash
• Soro Harbon
• Sanders Schmittlaub
• Draiv Solregard
• Narook
• Dr La'vey
• lasterax
• And everyone else who lent a hand. Thank you.





ARCHIVE: Real World Eve Terms

 

What if Eve didn't exist?  But somehow, through the magic of our imaginations (or at least mine), the terms we associate with Eve survived and had been integrated into our everyday lives?  What would they mean?  This is the lame-o supposition behind today's post.  I hope this turns out as good as it is in my head right now.  Let's see.


Station Spinning:  The act of pacing back and forth within a confined space, delaying actions that may cause you physical or mental stress.  Any action that attempts to do nothing, as opposed to doing something.  As in, "Honey, the kids won't go outside and play, all they're doing is station spinning in the living room!"  or, "Dave, stop station spinning and get out there and and talk to that angry mob!"


CTA: Any organized and scheduled mandatory event designed to counter station spinning.  "At 7 p.m. Dave you'll have to go outside and talk to that angry mob or else you're fired!"  or, "Boys, it's almost 2 p.m. and that means it's time to go outside and play.  Or Binky gets it!"


TeamSpeak:  A self-generated slang language typically shared by members of a sports team or other organized athletic groups.  TeamSpeak is localized and often unique to the individual teams and cannot be easily understood by the general population.  Often other rival teams will employ a "spy" whose job it is to learn the local TeamSpeak and pass along sensitive information regarding plays and player conditions to his own local sports team.


Yellow Boxed:  Any condition of anticipated aggression or attraction by one person towards another.  "Dude, that chick at the end of the bar is totally yellow boxing you."  or, "You best stop yellow boxing me man or we is gonna 1v1!"


Sansha Nation:  A small Asian country, formerly part of the Soviet Union, best known for two reasons.  First, it is the boulder capital of the world.  The sheer amount and size diversity of boulders is staggering.  Secondly, the Sansha Warrior tribe is well known for standing around in the boulder fields only to attack anyone wandering into them.  There are few surviving members of this tribe remaining, but an enduring myth states that they will be re-born during the time of the "Re-Spawn" which occurs periodically.


DT: Similar to a Siesta, a DT is different however in that it is usually only one hour long and occurs not in the heat of the afternoon but at the worst possible time of the day for resting.  DTs are often extended past the one hour time limit due to technical problems, which have something to do with food delivery servers or waiters, the exact reasons are always murky.


Grid:  Commonly this is the area immediately around an individual person, the exact measurement of the grid varies by individual, but is typically four times the width of out-stretched arms.  For some unexplained reason, whenever you jump into the air, it can take time for your "Grid to Load", which is yet another slang term used by certain youth that defies easy definition.


Inty:  Any person acting on their own, weaving through a crowd to engage another individual.  "Man Sheila is all the way on the other side of the dance floor, I'm goin' Inty."  


Undock:  The act of leaving a designated parking space, such as a garage.  "Timmy! How many times have I told you not to leave your bike in the undock!  I ran over it again."


Pointed:  The act of forcing someone to stand next to you and listen to you speak when clearly they'd rather be somewhere else.  "God my Boss wouldn't shut up this morning, but he had me pointed for over fifteen minutes."


Phoon:  A large, interesting looking person - usually male - that is completely harmless in most situations but tends to stand immediately outside doors and try to talk to you or sell you something when you pass through them.  "That Ralph is such a Phoon!  He grabbed me on the other side of the bathroom door and wouldn't shut up about his Mother's cookie recipe!"


Optimal Range:  The exact distance from another person at which you are most comfortable and effective talking to them intelligently.  This term is most commonly used in male to female relations and refers to the minimum distance from a female at which the male brain functions at full capacity.  Once the male gets within Optimal Range, other factors such as smell, breast size and cuteness can seriously impact his ability to function as an adult.


Falloff:  (See above)  This is the distance from optimal range in which the male can not only see the female, but realize she might be someone he'd like to engage in conversation.  The typical male that is outside of falloff range tends to play more video games, watch sports and hang out with his buddies.  Interestingly it has been found that general hygiene quality decreases the closer to fall off the individual gets.

Originally published Sept 22, 2010