My Thoughts after Fanfest

The Fanfest Board
HUGE version of Fanfest board available for download


As many of you may remember my Fanfest experience last year was not a good one. In hindsight I probably shouldn't have attended, my life at the time was still pretty dark and that didn't help things. In addition, sitting in roundtables hearing the same old excuses repeated for the umpteenth time also didn't help. After last year's Fanfest I returned home angry, sad, and rather bummed about the whole experience. Not the best time to write a scathing article for Crossing Zebras, but that is what I ended up doing. It was a train wreck. And while I don't regret anything I said, it was the truth at the time, I do regret writing it in that frame of mind.

This year's Fanfest was the polar opposite of that experience. Not only is my life in a much, much better place right now - but I also purposefully decided to decline any and all responsibilities for once. This year, my Wife and I would attend as simply tourists and attendees, with zero agenda, no goals (other than to have a good time and meet people), and with a bag full of thank you swag to give out. If they had a Eve Store roundtable I would not attend. Turns out they didn't have one anyway. And the only time I entered the Eve Store section was to pay for the Incarna print I bought for charity. And Hilmar showed up and we had another great conversation. So even that worked out.

Fanfest was awesome. Warp Core Stabs are banned from FW Plexes, a goal I've been working on for a very long time. Once again I managed to affect change in the game by using good natured humor, memes, and activism and not by angry trolling. In addition, soon Logistics will be included on killmails as well, so that is yet another goal that we've managed to accomplish. This Fanfest was already looking up before it even started. Except for the fact that I had 400 printed Ban WCS stickers! I still gave them all away. During the Faction Warfare and Low Sec roundtable the CCP employees attending were sticking them all over themselves. It was good fun.

Which is how I think all things associated with Eve, CCP and the community should be - good fun. 

While it was obvious that some of the air from the recent layoffs still hung in the atmosphere, it was also obvious that something had changed from last year. Perhaps it was seeing CCP Mimic and nearly crying when I saw she was pregnant. Or talking with Seagull about Weegull. Or having dinner out with CCP PointyBits and hearing him sounding a lot like myself when I was his age. Or the conversation that happened after I told Hilmar that I was the owner of the Incarna key art and why I selected that one. Which is a good story, so let me tell you.

Incarna was not when I started playing Eve, I started back in 2008 right before Empyrean Age. However Incarna was when I started really playing Eve. On all fronts. That was the Summer of Rage for many Eve players, but for me it was the summer of activism. That's when I started putting hats on Avatars. (Another Eve in-game accomplishment - hats!) That's when I started trying to affect change, when many of us tried, by activating the community towards one goal. Beyond just more ships, or balance changes, but towards more lofty goals. Perhaps, together, we could change more than just the things inside the game. Maybe, just maybe, we could change more. Which I think any sane person, looking back over the past seven years of Eve would have to admit worked. Lots has changed.

The other side of that reason has to do with failure. Something I am personally familiar with. It's funny how many people fear failure, or see it as a weakness, when the opposite is true. Without taking risks there can be no reward, and whenever you take risks you risk failure. The cool thing about failure is that you learn more from it than you do success. And those lessons stick with you. To me Incarna was a a giant failure, a misstep, and a very valuable lesson. In hindsight it is obvious that mistakes were made and that CCP had stepped off the path at some point. But instead of quitting, they managed to pull themselves back onto the right path and re-commit to making Eve better. It is no mistake that the game itself, and the community around it, are both stronger now than we were before Incarna.

So that's why I wanted the key art. And why it will be hanging on my wall here shortly. A constant reminder.

I had a lot of conversations at Fanfest. And all of them were positive. There are some things I cannot share with you now, but I can tell you that I am optimistic and encouraged. CCP is clearly invested in Eve's success long-term, perhaps Eve will live forever. I think that is actually something that people are clearly considering right now. CCP is also trying to focus on making games and finally admitting that perhaps other people can be allowed to do the things that they shouldn't be doing. This is the reason why Eve-NT will be handling the AT this year. And they should be. Nashh and his team have worked their asses off for this opportunity. (Nashh in particular as you saw during CCP Games Games!) And perhaps this direction will lead to other things down the road.

Personally I'm excited about the new Triglavian space and the mutant modules that will come from it. There is concern that "enchantment" could get out of control, so we'll have to keep our eyes open - but that is a concern for the Devs as well. So we're not alone in that concern. The space excites me because it is a playground for new technology and a preview of sorts for the next level of Eve itself. Eventually all of Eve will be re-built using the technology that is being developed in Triglavian space. And that is exciting to think about. Intelligent AI, atmospheric effects, and more will be on display and tried out. Potentially, down the road, this could lead to line-of-sight, improved navigation controls, and much more.

As I've said before they could seriously stop making improvements to Eve and I'd still keep playing. I'm good to go. But I understand that is not a good business decision, so constant improvements and changes are a fact of life.

After this Fanfest I'm more excited than ever about the direction that Eve is headed in. And more confident than ever in the people driving that direction.

Onward and upward.



Fanfest 2018

o7Show
On the o7 Show Set, I miss the o7 Show
Liz and I are leaving this week for Iceland so the blog will most likely be quiet until we get back. This is will be our third trip to Fanfest, and as I quickly learned back in 2015, blogging from Fanfest is not for me. I will of course be active on Twitter at #tweetfleet and various other places with photos, updates, stories, and tales from the 15th Anniversary of Eve.

The last two times we arrived slightly before Fanfest and stayed a few days after to see more of Iceland. This time we decided to arrive a week early and get all of our sightseeing in before all the drinking, talking, standing, and handing out of swag. I think this plan will work better. But we shall see.

Last year I printed 1,200 postcards and several hundred stickers to hand out. This year we went with the stickers. I printed enough so that 1,200 Fanfest bags will have a sticker in them from me. In addition I have more to personally hand-out, along with a few hats, and a selection of custom printed t-shirts for the A Band Apart Alliance mates that will be there. Another year of us giving back to the community, along with everything else we do during the course of the year. This community stood up and helped us when we truly needed it, and we won't ever forget that.

Liz is extremely excited because she managed to snag two tickets to see Bjork's dress rehearsal for her new concert while we are in Iceland. It should be incredible and I'm also looking forward to it, seeing her in a small venue in her native Iceland is a once in a lifetime chance. So that is very cool.

We plan on seeing even more of the Island, places we missed previously, or places that we want to explore more. We're taking a GoPro with us this time, so I'm hopeful that we'll capture some awesome video as well as our usual photography. The snowmobile trip on the glacier should be a highlight and I'm personally excited to finally get a chance to ride one. As a motorcycle rider it has been a lifelong dream, so I can't wait.

I also have Eve reasons for going. Obviously the 15th Anniversary and the new stuff that I'm sure will be announced. And meeting all of our friends again, or for the first time. It is getting harder and harder to imagine not going to Fanfest each year. 

We miss everyone. And we're looking forward to seeing everyone again. Old friends and new ones.

Look for us and do not hesitate to come up and introduce yourself. Please.

Until then...



WCS Banned?!?!?


From CCP Fozzie:
Hello spacefriends and happy Easter!
 Today we are excited to begin gathering feedback on a change we have planned for release in one of our upcoming Q2 2018 releases. This change specifically impacts factional warfare and the restrictions around entering FW capture complexes.

Warp Core Stabilizers are an extremely powerful tool for evasion, which can sometimes have a place in a game like EVE. However since the proper functioning of the Factional Warfare capture system requires pilots to trade a certain amount of risk (spending time at a spot in lowsec with a system-wide beacon making you easy to find) for a reward (FW warzone control for your faction, LP and opportunities for enjoyable PVP for you) we believe that warp core stabs skew that balance too far in the direction of reduced risk. These modules are also a significant part of the strategies employed by botters in FW space, which provides increased motivation for us to put some extra restrictions on them.
Our current plan is to disallow any ship with a warp core stab fitted from passing through a FW capture complex acceleration gate.
We are also considering the option of disallowing ships with a cloak fitted to pass through as well for similar reasons (we believe that cloak restrictions would have an even bigger impact on botters than stabs), but we’re less sure about extending these blocks to cloaks and we’re very interested in your feedback on that option.

We are aware that there will still be ways for warp core stabs to be used in FW even after these changes (including using them at the unrestricted large complexes and refitting with a depot inside the complex). We will not consider these sorts of uses to be exploits, but we do reserve the right to make further changes to restrict them later if they prove to be a problem.

We are very interested in hearing your feedback on this concept, so please let us know what you think below.

If this is an elaborate April Fools Joke then, well played. Fozzie has certainly trolled me before, so I wouldn't put it past him to do it again. But on the surface this doesn't feel like a typical CCP joke post. So let's take it at face value for now.

First of all this is the exact step that I discussed with Fozzie and Masterplan back at Fanfest in 2015. An "easy" first step towards mitigating the negative impact that the module is having on Low Sec. Since 2015 that impact has only worsened due to the addition of Alpha accounts. Just last week I encountered 20+ Jackdaws during my roam, each of which was sporting WCS. While this has always been a problem, it has only gotten worse in the years since. Lately it is more than likely that the ship in that plex has WCS fitted.

As you all should know by now, my BAN WCS Campaign was never about getting rid of the module, but only in fixing it. There are certainly legit reasons for using the module in non-combat scenarios. Although I would also argue that, as a legacy module, it could certainly stand some upgrades. But that is beside the point today.

Keeping them out of FW Plexes is a simple fix to a more complicated issue. Changing plex timers would be yet another simple fix that would go a long way towards making Low Sec more vibrant and combat based. Instead of avoidance based, which it sadly is now. Timers should re-set once abandoned.

I've been at this a long time. Hopefully, if this post is true, we could all see the beginnings of the changes I've been lobbying for in-game. That is a HUGE deal.

And while I appreciate the Maulus Navy Issue (thank you Fozzie), it alone has not been enough to temper the waves of risk-averse Alpha accounts that have flooded our shores.

This is a historical first step. Or I've been trolled yet again.

Either way I'll be in Iceland here in a few days.  :)



A Funny Thing Happened on the Way to the Dock


I will warn you up front that 99.99% of Eve players would not tell you this story. I do not come out of it looking good, smart, clever, or the hero in this one. In fact, I look like an idiot. And a dumb idiot. If you are shocked by my candor, then you must be new here. I've always been willing to share my epic tales of adventure with my readers - both the good and the bad. There are no f**ks in my field, it is barren.

Last night Eve was boring. It happens from time to time. I probably visited about 27 systems and found nothing to engage. Mostly it seemed like Jackdaw Night for Noobs, as the damn things were everywhere. But they were a jumpy, scared bunch of Alpha Jackdaws that ran at the slightest shadow in local. Twitchy, non-fun, bunch of rabbits. The ones I did manage to wrap a scram around turned out to be stabbed anyway. And some Gate camps. And a SC Titan in Aeschee. Yawn.

Which reminds me, I ran into a Shadow Cartel pilot the other night that was stabbed. Our 1v1 wasn't going his way and so he just bailed. I wasn't as surprised as I would have been if he was in Tuskers, but it was close.

But back to the narrative. I know you are wondering how this ends.

Time to log off for the evening. My Dramiel slips into dock... you know that split second when you are docking, but right before the screen turns black? Yeah, thats when the Impairor undocked. Now normally I'd let it pass and just log off, but gosh darn it, I had put some time in and gotten nothing. So I grabbed a Arty Cane and undocked to pop him. Which I did in one shot of course. But not before the Nidhoggur had cyno'd in and docked up.

I warped off and then warped back. But then a transport ship (I don't remember which one) undocked. So I shot it some. And it docked back up. And yes, I now had a timer.

My house can get extremely chaotic at times. Two or three kids, a Father-In-Law, eight cats, and lots of drama can unfold at any time. Such was the case at this critical time. And so I left my chair for a minute to deal with some real life drama. Only for the briefest of moments.

You are probably ahead of me now.

Yes, the Nid had undocked and had me pointed under the timer. All I could do was laugh as my Hurricane toasted. I posted lol in local and we had a brief chat. It was funny, and it remains funny.

I've lost 1,801 ships/pods in Eve. I once died stuck to an asteroid in Null. I once died in a "safe spot" while I was in the bathroom. I once died three times in the same ship in Providence due to a glitch. I've died because my mid-slots wouldn't activate. Or because I undocked without checking my cargo for ammo. Or drones. Or because my ship wouldn't move. The servers have killed me a dozen or more times. (That doesn't happen much these days thank goodness) I could go on.

None of these stories happen to people who fit stabs to their Jackdaws.

I've written over 2,000 blog posts on this blog because I have stories to tell. Stories happen to people who undock and are bold enough to make things happen. Nothing happens when you are trying to be safe.

Be bold. Don't be afraid. It's all just pixels.

I can't wait to log on tonight and see what happens next.





Firetail Encounter Illustration

Firetail Encounter Illustration
Click to embiggen
This one has been sitting around half-finished for over a year. Today I had some time to finally finish it. I have a dozen or more of these unfinished pieces just waiting around for me to have time to finish them. 

Enjoy!

I also created an Alternative Version:
Firetail Encounter Alternative
Click to embiggen



Come Fly With Us


If you've ever considered one day flying in an Alliance Tournament and making a run for the championship - maybe today is the day to finally take that step.

My Alliance, A Band Apart, is currently forming up our team for this year's Alliance Tournament run. We are practicing every week and getting ready for the big push after Fanfest. As always this time of year I write a blog post reminding people that if you want to play - now is the time to jump onboard. We don't know what the deadline will be this year but it is typically around May, so you only have a few weeks left to make your decision.

In my opinion that decision should be to come join our team. Especially if you come from a smaller Alliance or one that isn't planning on participating - or if you come from a larger Alliance and don't think you'll make your own team. I mean, there are only so many spots available. And not everyone is willing to give all pilots a chance. Those damn bitter vets man. That is not the way we build a team. Heck some of our pilots never did the things they did in the AT before they joined our team and started learning with us. FCs, Team Captains, Tackle, Logistics, all roles are constantly learning and practicing until they git gud.

It takes dedication, commitment and time to make the team. There are no shortcuts. But glory awaits those that take on the challenge. We came close to breaking into the final group last year and finished 11th. The year before we finished 14th. The year before that we lost both matches. Our intention is to do even better this year and maybe, with your help, break into the final four.

If you are interested in joining our team - send me an in-game mail about it and let's talk.

I can tell you this, there isn't anything else like it in New Eden. Flying with your teammates, winning the tough fight, the anticipation of your next match - it isn't like anything else you can do in Eve.

Think about it. Glory awaits.



Moon Pew Pew

Pirate Athanor
What won't I shoot at!?!
So let me get this straight, we have a gigantic laser mounted on a structure that can shoot a very large chunk out of a Moon and drag it into orbit? Oh yes please, sign me up.

I know this is old news for you Industry minded pilots out there, but remember we are Pirates and it takes time for new technology to filter down to our level. We don't get all the fancy state-of-the-art High Sec gear out in lawless space until a few months down the road and then it takes us time to cobble together enough stolen goods to pay for third-rate merch - but eventually we just have to try it.

So why would a bunch of Pirates have a Moon shooting thing? Same reason we have Citadels. To learn the mechanics it is best to use the mechanics yourself. And second, these things are content creators just by being in space. They have guns and you can fly them! And then lastly, they do provide revenue. Even though we are scum-sucking Pirates, we also need revenue.

There is literally no downside. And it is just cool.

Which is the best reason of all.



Amusing Alpha Accounts

Last Night

People are funny. And they only continue to get weirder and weirder. Now that you can play for free and essentially pay your way into almost any ship, without actually putting any time in - things are only getting weirder. Someone on Discord the other day pointed out the killboard of a young player who is 0-97 and all of the losses are what even a hardened vet would consider significant ships. Like a Rorqual pilot warping to a HS gate and then losing another Rorqual later the same day.

Unlike most people who are screaming "Eve is Dying" over on r/eve or somewhere, I personally find these people amusing and I wish we had more of them. Send more paramedics! (You may not get that reference) Look, let's be honest here. Eve is not for everyone in its current iteration. Lots of these people popping in and spending cash on get quick schemes are going to fail out. But a few will stick. Hopefully the churn will keep the wheels spinning. And in the meantime, they sure are a blast to run into in local.

Beyond killmails, these new players have added to the local flavor. While new players typically don't have a good grasp on Eve's history, some of these Alpha's take that idea to new heights. I've honestly never run into a player-stranger that didn't want to know anything before. I often offer advice or counseling to fellow pilots after a fight, the typical response is either cold silence or thoughtful banter. Lately though a new level of weird and completely unearned arrogance has appeared. A couple weeks ago I had a player with about 200 kills to his name berate me in local. And while that is certainly amusing, I also find it a bit troublesome. Yes, that used to happen, it isn't anything new. It is simply the frequency that seems to have changed.

Which isn't the same as people trying really hard to smack talk me in local. Sometimes when I'm bored I will play along with these attempts for my own amusement. But the quality has dropped a lot lately. Again, it has become more tiresome than amusing. Although I still find it funny when some random stranger thinks he is God's gift to smack talk. Seriously dude, you are the 147th person to use that line. And no my Corp of 319 Pirates is not intimidated by you or the three other pilots in your little Corporation.  Sorry.

News flash - you are not going to be able to smack talk me. It doesn't work. The Mittani has tried. Grath has tried. And pretty much every other asshole in Eve over the last decade has tried. You are not going to be better at it than they are.

Another amusing use for Alphas is the obvious Alt accounts. Last week we had a random player-stranger show up in local and start smack talking. That isn't unusual. Thing is, the longer they talked the more specific the smack got. Eventually it was obvious which former Corp pilot they were. The proof was when I called them out... the smack stopped and they left local.

Bless the Alphas and keep them. I want more people to play Eve and stick around. Eve is much better in the long haul and I'd like to see it stick around for many more years. Mostly so we can keep killing Rorquals and Faction fit Proteus'.

Eve is FREE to Play!!



Rorqual Death

Rorqual Death
Click to embiggen
So yesterday this happened.

I was coming back from being blobbed in my pod when I noticed this Rorqual sitting on our station. I quickly jumped into one of my Bhaalgorns and undocked, mostly just intending to have some fun trying to bump it off station. I also started yelling in Corp chat. This is Eve and one never knows what might happen next.

Instead of bumping him I noticed he was aligned... at the High Sec gate. Fellow SF Pilot Devlin also noticed this and warped to the gate in his Slasher (iirc). Either way the Rorqual actually warped to the HS gate, so I quickly aligned down myself. Well, as quickly as a BS can. As you all should know, Capitals cannot jump into HS. At this point we just assumed he had a cyno and was just trying to buy time. But then Devin reported that he landed 10k off the gate and that he already had scram. I was already in warp and landed at zero as intended. I heated my MWD, got point, webs, dropped drones, and aligned right back at the Rorqual. That first bump was legendary and he bumped clear back to 17k off the gate. My weapons and neuts and heavies were already shredding, but Rorquals can be tough and I figured this was going to take some time.

By this time Devlin had left to go grab his own BS and I had Logi on the field to help with gate guns. At this point the only real worry was potential traffic, but local remained relatively calm. The ship was dying quickly, too fast for a Rorqual, when the pilot eventually decided to self-destruct. Devlin managed to get his pod and the salvage.

Turns out it wasn't fit at all. I had noticed this ship docking in our station a week or so ago and told everyone to be on the lookout for it. I never thought this would happen.


I realize we are living in a new age here. And that there are people playing Eve who simply haven't gone thru the traditional learning cliff Hell that most of us had to endure. But on the other hand, there are so many more resources available now than ever in Eve's history. Videos, Guides, tutorials, blogs, forums, Slacks, Discords, the list of helpful and useful information is overwhelming. So how do you explain this?

I know I can't. 

But I do appreciate the kill. I won't forget it anytime soon.



I Have a Skin Disease

Imperial Dragons Garmur Convergence Murdock The Headhunter

These are just a few of the more recent skin purchases I've made. I admit I initially poo-poo'd skins in Eve. But lately I've become addicted to them. It helps that so many of these newer skins are freaking amazing.

I need more!



Coming Home

Coming Home
Click to embiggen
This is an unfinished idea I had for a full-scale piece awhile back and I thought I'd share it with you. This is the stage where I just throw ideas together in Photoshop and "sketch" them together to see if they are working. It's quick, but it helps work out any problems and get all the pieces the way I want them.

There are literally hundreds of unfinished projects lying around my studio, my computer, and in my brain. Someday I hope to get around to finishing more of them.

But, most likely, many of them will never be finished.

Such is the way of things.



NEW After Hours Podcast



The latest episode of After Hours is now available featuring my guest Mark726 of Eve Travel fame.

The episode is available on AudiBoom, iTunes, and Spotify. Be sure to like and rate it if you enjoy listening. Thanks!


Eve is Dying Form

The Eve Is Dying Report
Download for yourself


Yesterday morning I was grabbing some breakfast and noticed this paper on our refrigerator that I don't remember seeing before. Just some school notice or something, the front wasn't important - but the back was. It was some joke office complaint form and it sparked a thought. What if there was a form for reporting the constant and never-ending noise that is "Eve is Dying"?

I'm posting it here for archive purposes.

I still haven't figured out my schedule. There just doesn't seem to be time in the day to post regularly anymore. I will keep looking.



Guest Post: New Eden's Highwayman


New Eden's Trade Lanes Have Given Rise to an Old\New Profession

It is a common misconception by many to view empire space, in particular high security space, as “Safe”. While CCP Games had put many restrictions in that part of space to allow newer and older players relative safety, the reality is many players have found ways around these features, exploiting game mechanics to generate content for themselves, as well as a tidy profit. One such enterprising individual is Opec, a member of Hoover Inc. Pandemic Legion [-10.0]. Opec has been running a one man shakedown operation for several weeks, targeting the traffic that passes between major trade hubs located in high security space. His methods vary but their aim is all the same: Get as much money from unsuspecting travelers. In order to do so, Opec employs several tools, some of which had been used by high security space pirates for years. The most common shakedown method is bumping. Simply put, using a ship with sufficient mass and speed, a player crashes into another player’s ships, causing no damage but sending the two flying in opposite directions. Due to EVE Online’s unique physics, such mechanic is used by skilled players to push freighters and haulers off gates and out of alignment. Unable to align or jump back, a bumped ship cannot enter warp and escape, thus left to the mercy of the bumper who would often exact a heavy toll from his victim. Once the ransom is paid, the hauler is allowed to resume his or hers original course.

The second shakedown method is more nefarious. Using an alternate character, Opec offers his services to unsuspecting pilots who are in the process of being bumped off the gate. This usually come in the form of applying stasis webifiers which slow down a ship considerably. Since a slower speed allows a faster aligning time and entry into warp, many freighter pilots believe that such aid would help them escape the situation and readily accept. Suffice to say, such beliefs are unfounded in game mechanics.

Any act of aggression not sanctioned by a war declaration or a kill right in high security space would cause a CONCORD (NPC) fleet to spawn near the aggressor and proceed to blow him\her to smithereens. To get around that and to allow some limited warfare in high security space that is immediate and not costly, CCP Games had implemented a dueling system which allows two players to engage in consensual warfare. Both haulers and pirates quickly adopted the new mechanic in their line of work. Using a clean character, often fairly new with unblemished corporate history to offer aid in stasis webifying lowers the guard of many pilots who’d otherwise hesitate. Once a duel invitation is accepted, Opec’s character sheds its friendly fa├žade and proceeds to warp scramble the unfortunate individual. Unable to warp off thanks to the warp scrambler’s effect, the victim is forced off the gate using a secondary character. Unable to jump out or warp off, the hauler is forced to either pay a hefty ransom or be destroyed. Many prefer to pay up rather than lose their ship and cargo, something which also works to Opec’s advantage as less time is spent on dismantling the ship and possibly losing part or all the valuable cargo thanks to EVE Online’s loot drop mechanics.

Of course, many veteran freighter pilots often employ their own secondary characters in order to provide their own stasis webifiers. For those cases Opec has a trick up his sleeve. Using a cruiser fitted to tank a lot of damage, he applies warp scramblers to stop the freighters from warping. Though the ship is destroyed within a few moments, the application of warp scramblers often causes freighters to decelerate as they are unable to warp off momentarily. This gives Opec a large enough window of opportunity to use another character to bump off the freighter and force it to pay a ransom. Not everyone is willing to pay a ransom or accept a duel request. For such cases, Opec must call for help. Thankfully Opec operates within the sphere of influence of CODE. [CODE.]. The alliance has made a name for itself for suicide killing, or as is commonly known in the game as “Suicide ganking” freighters. A large, well oiled machine, CODE. calculates the exact number of cheap, throwaway, ships needed to destroy a freighter or a hauler and still turn a profit from its cargo. Thus Opec can rely on CODE. to supply the firepower needed to destroy ransom refusers. Whatever loot drops is often split between those who participated in the gank.

The Loot from One Successful Gank
In the few weeks of operating, Opec has managed to amass a small fortune from his illicit activities. From ransom money to loot drops, Opec has gained approximately 30 billion ISK, and that is not counting the share that went to accomplices and helpers along the way. What is more, Opec is not alone in this line of work. Across empire space, plenty of other individuals and groups are stalking the trade lanes of New Eden, looking for future victims and extorting ISK and blood from unsuspecting pilots. In a way, they have become New Eden’s highwaymen, brigands whose only interest is in shaking up traders and who operate with near impunity. Making the long haul to Jita and other trade hubs one of the most dangerous activities in the game.
Guest Article written by Salivan Harddin (@SalivanHarddin)



NEW After Hours Podcast



After Hours is also available on iTunes and is also now available on Spotify! So it is even easier to listen to your favorite podcast. Which is After Hours obviously. Ok fine, perhaps it is "one-of" your favorite podcasts.

I know I haven't been posting much lately, nothing to worry about. I'll be back at it again, just trying to figure out where exactly I left the time I need to write a blog. I know I left it around here somewhere! I'm sure it'll turn up eventually.

Until then, enjoy the podcast.



Forgotten Treasure


A couple years ago Stay Frosty moved from Ishomilken in the north of Black Rise, to our current home base on the southern border of Black Rise in Verge Vendor. The move, for me at least, was a nightmare. At the time my personal life was slightly stressful (to say the least) and I had to move not only my own holdings, but those of the Corporation as well. Even with help it was chaotic, stressful, and time-consuming.

In all of that back and forth I never got around to moving my alt's Archon. Despite many back and forth transport trips, the Carrier landed in Isho and managed to stay there. Any time I thought about bringing it down a war would break out, or something else would come up. A Carrier in Low Sec is not a super high priority, so it just kept getting pushed down the priority list.

Skip ahead a couple years.

Anytime I'd look at it in my assets windows all I'd see would be an Archon in a hangar with some fuel and a bunch of T1 Frigates and some random mods. Last week I happened to mention this situation to Devlin and he has an alt that can fly Archons. So we agreed to finally bring her down to our staging system. It turns out that she was FULL of things!

Fully fit ships mostly. Imagine my surprise when I opened the hangar and discovered fully fit ancient ships that had been long forgotten. A fully fit Bhaalgorn and Phantasm. A weirdly fit Proteus. A time-capsule to another time with a 100MN AB HAM Tengu! Remember when those were all the rage? A Gila fitted with HAMS. Heck some of these ships had lost entire slots in the intervening years. A few couldn't undock because they had more drones inside their drone bays than you could have. lolz.

I've admitted before that I tend to hoard ships. Not to keep, but to have on hand for any fight that comes along. I love spaceships and I like having them at-hand when needed. On the one hand I am very protective of my ships all while often throwing them at things for a good fight. I have no problem exploding anything I own, but I'd rather explode the other guy's ships instead. But this discovery was like opening up a time-capsule to another time. It is hard to remember what some of these fits were even for? But being a poor Pirate who likes to have several hundred ships ready to undock means I can't just throw away fully fitted ships. It causes me pain to destroy a rig once it is attached to a ship. Last weekend I flew an Arty Shield Sleipnir into battle even though it still had a armor rig on it! That poor Sleipnir had been re-fitted so many times it got confused. I could have destroyed that rig, but I just couldn't bring myself to do it.

So I spent some time trying to update these old-timey ships. Luckily the T3's can switch rigs without destroying them, which is awesome. I even re-figured the platforms a bit, especially on the Proteus. It is still a weird ship, but it is less weird now. The rest just needed minor adjustments and changes in modules.

This was like finding buried treasure. And now all of these ships are marked as slightly more expendable than regular ships. I already recklessly used the Bhaalgorn to kill a Megathron the other day. Having been lost for two years they already feel like they need to stretch their legs a bit. And if they explode? Well then, isn't that what spaceships are for?



Eve is Fifteen Wallpaper

Eve is 15 Anniversary Wallpaper
Click to download various sizes for your desktop
I waited  two weeks to release the wallpaper version, just wanted to give it time. I've also updated the original post to include this wallpaper link and a alternative link to a slightly lower resolution of the full size poster. A few people had asked for that as their chosen printers couldn't handle files bigger than 200Mb. The new file size is around 136Mb I believe.

This has been an insanely busy week and I haven't been posting much lately. Finishing up some community projects, some freelance work, and being extremely busy at work. There are some potentially exciting projects in the early early stages of development, but I can't really talk about those right now. They may or may not amount to anything, so we'll see how it goes.

Until next time.



Stay Frosty 100,000 Kills


After 56 months of extremely active operation Stay Frosty passed a significant milestone this week by registering our 100,000th kill. According to zKill we passed that mark on Tuesday. Several weeks ago I had announced to the Corp that I would be awarding the pilot responsible for the 100k kill 100 T1 Frigates (and a few surprises). My only stipulation was that the final kill couldn't be a Pod/Rookie Ship/Alt - essentially nothing "lame". Our bloodthirsty band took to the challenge and we had a record-breaking day on Tuesday.

Privately I had decided weeks ago that I would most likely award the prize to two pilots, the actual 100k kill and the one immediately after it which broke the 100k barrier. If they happened close enough to each other. Which is what happened.

Vala Azar killed a Comet with a Tormentor. And Fire Bush killed a half-fit Rifter with an Omen Navy Issue. Both of which perfectly encapsulate the spirit of old-school low sec piracy that Stay Frosty has stood for since day one. And so both pilots will split the prizes, which should be delivered this weekend. Congratulation to them both. And to every pilot that contributed to this achievement, both currently and in the past.

If you are curious, the very first Stay Frosty kill was registered on May 7, 2013 when I solo'd a Kestrel in my own Kestrel. That was kill number one.

When I started this back then I hoped that it would last. That we'd somehow manage to make it work despite the odds, the complications, the competition and everything else stacked against us. It was a rough start, but from the very beginning we attracted people of great character who accepted the challenge. Not all of those players are still with us almost five years later, but many are. Along the way a few betrayed us, a few stole from us, a few disappointed us, but the vast majority rose to the challenges they faced. Challenges we all faced together. And despite my own personal horrors these past few years, we still managed to thrive. And survive. All of which is a testament to the 305 pilots that currently call Stay Frosty home. And to the nearly 2,000 other players that have passed thru our always open doors over the years. To all of them I say Thank You. This has been a great adventure.

Next? We have a couple of Low Sec groups to pass.



6,000 Kills

Killboard Numbers since 2012
I waited a few days to post again so that everyone had a chance to see the FREE Eve 15th Anniversary poster in the post below this one. If you missed it scroll down and download your own copy.

Back in the early days of Eve we didn't have the awesome API linked kill/loss reporting that we have today. Posting kills that you were not the Final Blow on was often tricky and difficult. I have two Titan kills and a whole bunch of Capital kills missing, along with about 400 or so other kills (that I know of) that are probably missing forever. The problems with the old system are legendary, my Son actually used to be an admin on BattleClinic, and the fake killmails would roll in constantly. The new system is far superior, so if that means about 400 kills (and to be fair, about 75 losses) are lost to time - then so be it. To make things easier we just don't talk about the past and pretend everything is ok.

So, according to zKill this week I finally scored my 6,000th kill in Eve. As you can see it took me about 2.5 years to get 700, which is what happens when your life is in ruins and you essentially take 2 years off.

My 6,000th kill was this Corax.

Nothing super special, just another workman like day for the Pirate Lord of Low Sec. To me my killboard is simply a journal of my adventures in New Eden over the past decade. I have a lot less kills than some (like my good friend Cerv in Stay Frosty who has over 15,000) but also far more than most. I do try to keep my efficiency around 75%, but that isn't something I really think about all that much. I take pride in being CEO of Stay Frosty and all that brings with it, along with my own visibility in local. It is what it is. And it is part of the fun.

I'm far more interested in our 100,000th kill as a Corporation, which is coming up here shortly. In a few days.

10,000 was always a goal that I would like to reach. Will I? Let's see, I promise to keep undocking and derping around.





FREE EVE 15th Anniversary Poster

This is a low resolution preview version
Eve is Fifteen by Bryan Ward/Rixx Javix is a full resolution movie poster (27x40) sized digital painting/illustration that I created in honor of Eve Online's 15th Anniversary. Originally intended to be given away as prints at Fanfest this year, I have decided to avoid any drama with CCP and instead give it away for FREE Digital Download direct from my own DropBox. So you'll have the opportunity to have it printed yourself and hang it in your game room at full size. If you so desire of course.

If it is not completely obvious the theme here is entirely sexual. Eve is constant birth and death, from the origin story all the way thru to modern times, the theme of Eve itself is manifested in the life cycle. My goal with this piece was to capture that theme and to also represent the four Empires and the scope of the game. And also have a nude woman in it. I know my audience. Every element of this piece was created by hand over a period of three weeks, except for the two Cynabals which were created last year as part of my Perspective series, which was given away as part of a 4 piece series of postcards at Fanfest last year.

The version above is a low resolution preview image which you can embiggen by clicking on it, but do not print that version. I have also made a half-resolution version available on my Flickr portfolio if all you want is a large digital version to have. However, if you want to have a full-size movie poster version printed, follow the instructions below.

Download the full resolution (230Mb - RGB - 300dpi - 27"x40"(with bleed) Poster HERE.

There are tons of places both on-line or in real life that will be able to print the poster for you. I personally use Uprinting for my postcards and posters, and a movie poster sized print will cost you around $40US to have made. Which is not bad. Obviously those of you overseas may have to find your own sources.

If you have it printed and framed please share photos with me. I really enjoy seeing my work on your walls. I'm getting my own printed shortly for my own game room walls. Obviously this is a limited-edition and only exists if you have one printed for yourself. So I hope you enjoy it.

This was a labor of love for me and I'm proud that I can share this with you. Enjoy.

Stay Frosty my friends.

UPDATE: Now a wallpaper version is also available.

UPDATE 2: For those you need a slightly smaller version of the full-size poster, you can download a 136Mb version here. Same size, just slightly less resolution, which shouldn't matter for most printers.




After Hours Podcast with Suitonia



I am working on getting the Podcast up and running over on Spotify and iHeartRadio, my requests are still pending. Until then you can listen directly from AudioBoom or over on iTunes. Please feel free to leave a review or rating as it helps the creator (me!). And is always appreciated.

I'm still working on getting the entire back library of episodes up, but I don't want to load them all at once. So please be patient as they come out about once a week now that we are back from the break.

Hope to have another new one up next week, so until then enjoy!



Rixx For CSM?


Every year around this time people will ask me if I'm going to finally run for the CSM. And usually I say the same thing, nope. At first it was because I was running a company and didn't have time. Then it was essentially impossible because my life was insane and the idea of being on the student council was ludicrous. Not to mention the fact that my Wife banned me from running. Because, duh. I agreed with her. That would just be silly.

Then yesterday she says to me, "Maybe you should run." And, again, I had to agree with her. Maybe I should. If there was ever a year to do it, this would be the one. I mean, it is CSM 13 after all. What better CSM for the Pirate Lord of Low Sec to be a member of?

So I floated the question over on Tweetfleet and in our Alliance Discord. The support was great, but also the concern. Also great. Everyone had some really good points, advice, and worries. Great stuff. Thanks everyone for everything you had to say. As always it means a great deal to me.

Obviously I have a great deal of passion for Eve and our great community of players. I've been an advocate and a change agent for almost ten years now. We've fought many battles together over the years, we've won some and lost some. We got the Frills put back on the Vagabond. We got hats in game when everyone said it was impossible. We showed CCP how easy it would be to manage limited licensing agreements and empower fan art... ok, that one we failed at. But at least the Eve Store is awesome... ok, let's get back to positives. We fought Incarna and got CCP to focus on spaceships and save the game. And then they went and focused on Structures, so I'm thinking we should call that one a draw. Over the years I've successfully worked with almost everyone at CCP in one way or another, even those that aren't even there anymore.

Rixx on the CSM? Are you kidding me? Yes, yes I am kidding you. There is no way in Hell that I will be running for CSM. Have I forgotten that this is the same company that has been selling my work for two years now (two years this month btw) without a contract or compensation? I haven't forgotten.

Look, months ago I made a resolution to myself. After two years of Hell I decided that I was going to get back to playing Eve again. For those two years I essentially didn't play the game except for the Alliance Tournaments. I promised myself that I would focus on Stay Frosty and A Band Apart, my podcast, this blog, tweetfleet and nothing else. I'd forget all the drama with CCP and just move on.  And focus on playing the game I love with the pilots I'm lucky enough to fly with.

And that my dear readers is exactly what I plan on continuing to do. Why put myself right back into drama land? I have a great job now as the Chief Marketing Officer of a great company I'm proud to work with. My wife's work is like ten minutes away from my office, so we can both ride in together most days. Which is awesome. In September of 2019 I'll be finished with ALL payments to the injustice of my centuries long multi-million dollar divorce. Things in our lives are better now than they have been in a very, very long time.

No thanks. I will do everything I can, as always, to try and get some good Low Sec people on the council. I try to help make that happen every year. But I'm not running. It was fun to think about for about 12 hours and imagine the look on certain people's faces when my name was announced at Fanfest. But that isn't a good reason to run.

I'm trying to remove crap from my life. Not add more.


The Stay Frosty Legacy

SF Bare Knuckles Wallpaper
Click to embiggen
In May of this year Stay Frosty will be five years old. In about two weeks or less from now this amazing casual Pirate Corporation will pass 100,000 kills according to zKill. Our membership, which usually hovers around 300 pilots, has seen about 2,000 pilots pass thru its doors over the past half-decade. For a dream that has been threatened, harassed, hunted, demeaned, scoffed at, and many times was predicted to fail or die in a fire - these are some impressive milestones.

Lately, with these events on the horizon, I've been thinking about another aspect that is more difficult to determine. It isn't about stats or numbers, but more about the legacy that this group has left in its wake. The pilots who stay obviously continue to influence events and create content across all of New Eden, but those that leave also take a piece of us with them wherever they go. Our friends and former pilots are spread all across New Eden, in fact, you may be flying with one of them today. They also tend to start their own groups, or organize their own content because of what they learned while in our Corporation.

Over the years Stay Frosty has also become a safe-haven for many of Eve's "celebrity" players and an incubator for new ideas and concepts. Mynxee was a member and Signal Cartel was born out of that experience, as have many others. Stay Frosty was, in many ways, the harbinger of a new wave of content-creator led groups within New Eden. We helped set the stage for not only Signal Cartel but the Max Singularity led Sixth Empire as well. I'm sure there are others that I am forgetting. I know that dozens of other pirate corporations have sprang from our former members as an example.

I'd like to believe, more than anything else, that the attitude I've engendered in this great corporation and our alliance A Band Apart, has influenced and encouraged others as well.  I like to believe that because that is what I hear constantly from strangers in the game. Not from people on social media, or Slack/Discord, or Reddit, but from those that fly in space. I am constantly hearing directly from players in space, or in Eve Mail, how Stay Frosty has inspired, influenced, or changed the way they play the game. And more than anything else, those moments inspire me to continue.

And what exactly is that attitude? Stay Frosty is an old-school Pirate corporation based on KaJolo's original thoughts regarding a Pirate Code of Conduct for New Eden. Essentially my interpretation of that spirit is what drives Stay Frosty every single day. Respect for your fellow pilots. A passion for PvP excellence. Adherence to your Word and your Honor. And a devil may care attitude towards every other aspect of Eve Online. We don't care about our killboard, no one is judged on performance, or kills, or losses. No is forced to do anything. Our recruitment is always open to any player, and has been since day one. If you want to lead, lead. If you want to follow, follow. If you want to lurk in Null Sec solo for three years, then feel free. If you have a crazy idea, we'll try it. Nothing is off the table except for two things: We don't steal from Blues and the only blues we have are our Alliance mates. And our word is our honor, 1v1s and ransoms are respected. That's it.

Right now we are in the very early stages of planning our next run at the Alliance Tournament. If any of the above interests you and you'd like to be an important part of a winning team that isn't aligned with any Blue Donuts (and honestly doesn't even know what that is), then consider joining one of our Alliance Corporations. All of which essentially operate in the same spirit as Stay Frosty. We finished 15th two years ago, and 12th last year, and we plan on making an even deeper run this coming year. You can be a part of that effort and help ensure we make it.

Otherwise, join Stay Frosty and get your Yarrr on!

Or end up on the wrong side of the targeting reticle.



Eve Zippo Ad

Cyno Ad

I have ideas and I can't stop them. In fact, if I do have a single fear, it is that someday the fountain will run dry on me. Until then, I'll keep sharing some of them with you.

This is an off-shoot of a small side project I started last year called "In The Style of" or the "Eve Fusion Project" which is where I design an Eve related logo in the style of another brand. You can see the entire collected album here. Every so often I think of a new one and add it to the collection. The Zippo idea didn't really work as a stand-alone logo design - it needed something more to make it work. Hence the ad, which is also in the style of a Zippo ad.

Enjoy.



Shenanigans



Someone in Stay Frosty made this clip from JudgeSarn's stream yesterday. Due to a mix-up in local, I ended up fighting his Stabber with an old Moa I had laying around. In predictable fashion it exploded. But luckily NanoSpirit was able to catch him in his own Moa and garner some revenge for me. So it all ended well.

The Moa is #48 (30 kills) on my all-time ships list for good reason, I just don't fly them very often. But I appreciate the kind comments from JudgeSarn on his stream and I'm always willing to provide a good fight when I can. So thanks for that. It is an interesting play-style the Judge has, certainly not for me, but you have to appreciate the balls-to-the-wall approach. Just when I start to think maybe I should tone down my own go for broke style of PvP, someone else shows me a little perspective.

-------------------------

I also got the chance yesterday to undock my Rattlesnake in anger. NanoSpirit got a BNI to aggress on our station and we undocked to take care of it. I love the Rattlesnake but I don't fly it very often for obvious reasons. A couple of weeks ago I used it to run a Rogue Swarm site as bait, but that didn't work because no one came to kill it and I ended up finishing the site! Which might be the first time I've finished a site in Eve... like ever! Or at least in the last six or seven years.

The Rattlesnake is part of a group of ships I keep in my hangar for a variety of CEO operations. The Rattlesnake, a couple of Machs, a few Bhaalgorns, and some other ships (opsec) that I keep around for when they are needed. Mostly I use them for show, sorta like the old days when countries would sail their Battleships into a local port to show the locals who was boss. Except in my case each one is ready to die if necessary. These are not for show. None of my ships are. They will die in a fire if need be. But they do require a bit more consideration because they draw a lot of attention. And there is no need for them to get hot-dropped.

Anyway, it was fun to undock it and explode something with it. I had forgotten how awesome the sound of a Heavy Missile launcher is. Don't use those on much these days.

-------------------------

Earlier in the day we had a nice five man roam in Dessies. I took another weird ship along that has been gathering dust - a Heretic. What I discovered is that no one wants to fight it, as everyone pretty much ran away. I imagine that most people were frantically clicking their "Show Info" windows to figure out what a Heretic even is! You never really see them in Low Sec anymore. I can't remember the last time I have. Which reminds me, I should fit up a Flycatcher.

We had a fun roam, but we didn't get any kills. Our poor scout died though.

-------------------------

Stay Frosty sits at 98,931 total kills as I write this. In a couple of short weeks we will pass 100,000 kills. Which for any Pirate Corporation is truly a landmark to be celebrated. I was a member of The Tuskers when we passed 100k kills and I can still remember being proud of it. I'll have to think of something fun to do to celebrate.

48,797 of those kills are Solo by the way. (49%) Which is the highest percentage of solo I can find among any comparable Pirate groups in New Eden.

Yes, I am very proud of my fellow Stay Frosty pilots. They are pretty damn awesome.

-------------------------

Fly Bold.





Bringing Solo Back


(No, not that Solo! That is a clickbait image, duh!)

At one time, years ago, I would typically have upwards of 30+ channels open in-game. I recently found some old screenshots and it is surprising to me now just how many would be spread across my screen real estate. Of course, back in the old days, so much conversation happened in-game. Today, so much of that same conversation happens elsewhere. On Slack, or Discord, etc., etc.

One of those channels is called, Bringing Solo Back. During the incidents surrounding the formation of Stay Frosty (of which there were many) I managed to get myself banned from that channel. I don't remember why exactly, a lot of people were angry at me at the time, so it could have been just about anything. Some people don't need a lot of reasons. And so it has been for about six years.

So six years have passed.

So last Sunday night I'm interviewing Suitonia for After Hours (which I still need to edit and release, sorry been a busy week) and he mentioned the channel. And I mentioned the ban. And he was sure that was no longer the case. So one night I figured I'd see for myself. Sure enough, no longer banned.

This is what happened next:

Rixx Javix > Hey look I'm not banned no more
Rixx Javix > Check out our T1 Frigate Guide: https://eveoganda.blogspot.com/2018/01/t1-frigate-guide.html
Person1 > Person2 can you fix this
Person2 > we already link this to people rixx
Person2 > you dont have to come into the channel and suck your own dick for everyone to see
Rixx Javix > Awesome thank you
Person1 > Thanks
Rixx Javix > I was just trying to be nice
Person2 > no you weren't
Person2 > you were promoting yourself while acting smug about not being banned, no niceness about it, don't be dumb
Rixx Javix > Bite me

And for those Shadow Cartel people out there, I did edit the names and the time-stamps out of this convo. Because I'm not angry, or upset, or mad, or anything else. I don't apologize for what I said, you call me a Dick for no reason and I'm going to tell you to bite me. Personally I find it funny that people can be so damn sensitive. I thought the T1 Frigate Guide would be a useful thing to link, I had no way of knowing they'd already done so.

Gorski was nice enough to confirm that I am not actually re-banned from the channel. Apparently I was muted and temporarily banned. Either way, I went six years without the channel and I think I can go six more. Apparently my brand of good-natured give no fucks about things is not welcome in certain circles. And that's fine.

I'm bringing solo back by building an excellent happy-go-lucky pirate corporation that has solo'd 48,709 ships in four years and so many months. 49% of Stay Frosty kills are solo.

Now back to our regularly scheduled program.



T1 Frigate Guide


Stay Frosty pilot T Sky has just released his Balance Report on T1 Frigates, which is an excellent guide. You can download a PDF for yourself at this link. And I highly recommend it.

While no guide can encompass all variables, this guide comes extremely close and provides a very clear and understandable overview of each T1 Frigate's strengths and weaknesses - as well as potential engagement envelopes.

Enjoy.



Pew Pew Roundup


When it comes right down to it, Eve is all about the Pew Pew. Good fights, gate camps, blobs, bait, and derps - all of it amounts to a never ceasing quest to come out on top. Sometimes you get the bear and sometimes the bear gets you. If you can stay ahead of the bear, even barely(!), you can build some traction to becoming a decent pilot in this crazy ass universe of ours. This is the goal, to git gud and stop sucking. Lol. It's a journey, not a destination. That journey is often crushing, rarely rewarding, and it destroys most players along the way. I've been doing it for nine years now. I've lost my mind obviously.

Misunderstanding "Safe Spot"
I jump the gate and lo and behold a Nereus is 157k off the gate in the distance. Slowly moving away from the gate at about 100m/s. I'm in my AB Incursus of Doom, so what does the Pirate Lord do? He slowly boats on out there to see what is up. It took forever. The funny part is how many ships transferred in and out of the gate while I was doing this, anyone of which could have tried to kill me. But no one did. I expected the transport to warp off when I got close, but it didn't. And it exploded. And I got almost all of the loot. I blew up the wreck so no one else could have what was left. And yes, I also podded the guy. People have to learn.

PL Firetail
I was explaining to my corpmate NanoSpirit how awesome my Incursus is and he just didn't believe me. I've been flying the same T1 Frigate for three weeks now and it just won't die. It has 12 final blow killmarks on it and probably another 12 kills on its record. That's when I saw the Firetail in the Novice. The funny part about these fights is that usually the other pilot could just leave anytime they want, and some do (I miss a lot of kills in this ship), but surprisingly a lot of them don't. I imagine that the other pilots can't accept the fact that this little Incursus won't die. Such was the case with this Firetail, he escaped my scram several times but refused to leave. Eventually I got tired and Nanospirit came in with his Comet to finish him off.

Blaster Comets
Just in case you think I'm making it up about the Incursus, here is me soloing a Blaster Comet with it. And this isn't the only example, I've done it twice now with that exact same ship. Now obviously a Rail Comet would be a difficult challenge, but luckily no one but me and Stay Frosty seem to fly the far superior version of this ship. People are infatuated with the raw dps of the blaster Comet failing to realize that it sucks in most situations. Like against an Incursus.

Blaster Daredevil
Another ship with a very small engagement envelope is the Blaster Daredevil. Once again the Rail version is far superior and with a much larger engagement envelope and yet people still mainly fly the higher dps sucky blaster version. Which is easily countered by a lot of ships, like my scram kiting Firetail. Which, remember, is only "kiting" from about 7,500m away. A rail DD would've killed me quickly. Plus, the loot fairy hates me sometimes, the faction web didn't drop.

Gila Go Boom
I deserved this death. Not only had I mindlessly killed a poor defenseless Venture out of boredom moments before, but I had also seen the bait trap a mile away - and still fell for it. This is why I do not bling fit my Gila - they have zero low GTFO ability. In the Pirate trade you learn to bling fit the ships with good GTFO ability and solid fit the doomed ones. Once I was caught I was doomed. And I have no one to blame other than myself. Always count on stoopid.

The Old Sacrilege
Years ago when I was between corporations I used to camp a system by myself with Sacrileges. I have 377 kills in the ship, third highest of all ships. Back then someone once gave me ten of them. I have three of those left. But I don't fly the ship very often anymore, mostly because of changes to the game the fit isn't as good as it once was. So the other night, out of boredom, I decided to undock one of them and fly around until someone killed it. Luckily I happened on this Myrmidon and ended up killing it instead. It was good to see that the Old Sac still has life in it after almost seven years.

And those are just a few of my recent adventures. Come join us in Stay Frosty and make your own stories of adventure. Low Sec is best Sec and you have the freedom to do whatever the Hell makes you happy. Pew Pew wise. Yarrr!

See you in space.



The Legendary Machariel

Tweetfleet
The Legendary Tweetfleet Machariel


Almost six years ago, back when I was a poor struggling Pirate, the folks over on #Tweetfleet did me a solid. They gathered together and bought me my very first Machariel. I named her Tweetfleet and she has served me well for almost six long years.


Oh I've had other Machariels over the years. For awhile I even thought this one had died during our infamous All Pirate Ship NEO Tournament fight a few years back. But no, that was a different ship. During the set up for the Tournament I had bought a couple of others and this one was moved to another station during an operation. When we packed up in Isho and moved Stay Frosty HQ down to Oullie, she came with me. Safe and sound.

Tonight I discovered the Angel Hex skin and I bought it for her. That's her sporting her badass neon green animated skin in the above picture taken outside our Citadel "Toothpaste Fish".

She does get into fights from time to time, but I rarely fly her into battle. I have two other Machs that are for fighting. My ships tend to die rather quickly and I rarely have them long. It's nice to look thru my hangar and see her there every day. It reminds me of a kindness done to me back when I needed it most. May 2012 was a dark time, I had recently closed my agency after eleven years and was dealing with all that that meant. I have a lot of stories about Eve and the community. I often get dragged thru the muck for some of them. But over here, in real life, I only smile. Nothing anyone will ever say will change the truth. And that truth is why I still play, why I still write, podcast, draw spaceships and everything else that I do.

And meanwhile the legendary tweetfleet Mach still plies the space lanes, more beautiful than ever.

Long may she live.



Cerberus On Patrol

On Patrol
Click to embiggen
A few weeks back I found a folder that contained a bunch of old screenshots from Eve. I took a few of the good ones and posted them into my Screenshot/History album.  I used to take a ton of screenshots. I always have, but somewhere along the line they became solely for art reference and I tended to dump those in the trash after I was finished with them. So I decided to start taking at least one "beauty" screenshot every day that I play Eve.

So that is what I've been doing. And I plan on keeping that going as long as I can. Nothing serious, but I think it's a interesting side project. As well as being a cool visual journal of my adventures in game. And hopefully I make good screenshot and someone is interested in them.

Onward & Upward.



Eve Wishes for 2018


2018 is here! This is going to be a big year. It is Eve's 15th Anniversary and in 90 days we'll be celebrating in Iceland at Fanfest. Our 3rd trip to Iceland. This will be my 10th year of playing Eve. The 5th year of Stay Frosty and A Band Apart. And the 8th year of Eveoganda. Wow. This year I'll finally get my 6,000th kill in Eve and maybe even more. I hope. It'd be great if we could win the Alliance Tournament as well, but that is what we will call a "wish" for now. I could go on with the milestones I'll pass this year, but let's leave it at that for now.

So what do I hope happens this year inside the game? Let me make a few wishes for things I'd like to see inside (and outside) of Eve for the 15th Anniversary.

Rollback Timers
Easily my number one wish is probably the easiest to implement. Let's get those FW Plex Timers to roll back when someone leaves the plex after they've started. Right now the timer freezes so a vacating party can simply return and start right back where they left off. It's a mechanic that encourages running away as a game style. If you want to claim that Plex you should be prepared to defend it. Run away and you get a penalty. Seems more than fair. As I've often said, I'm not out to harm FW play - in fact I'd like to strengthen it - and this solves a lot of problems for both sides.

Suspect Timers
In that spirit, here is one change that impacts Pirates and actually helps everyone else. A person with neutral or positive standing should NOT get a suspect timer if they attack a person with negative standings. This would encourage neutral/positives to engage Pirates in space without having to worry about getting blown up afterwards because of the timer. Again, a simple change that would encourage more combat. Which is a win-win for everyone.

Pirate Plex
I would like to see the installation of Pirate Plexes in Low Sec based on the local npc pirate groups. We live in FW space and we should have some say in the politics of the region. If a pirate group, like Stay Frosty for example, controls a system then we get some benefits - like free repairs in stations. These plex would work the same as they do now, except reversed. And it would give pirate organizations more engagement in the affairs of local space. Again, a win-win for everyone.

Those are the three big wishes for Low Sec in 2018. I think they are no-brainers and I'll be supporting CSM candidates that share these ideas in the coming election. So get on-board now and let's work together to make them happen.

I don't keep up with Null Sec like I used to, so I'll leave the improvements or suggestions to those better informed to make them. Same for Wormholes.

Leadership
On a more serious note I think we all need to hear something from someone at CCP soon about this coming year and the plans for the future. Beyond Citadels and Structures. Now is the time for CCP Seagull (Or someone else, I know she is out on Maternity Leave) to stand up and tell us all a bit about where this train is going. It has been a rough patch lately for CCP, with the layoffs/confusion that came in the aftermath of VR and NewCastle/Atlanta, and the 15th Anniversary and all the rumors regarding the "new" MMO. All of us in Eve need to hear something about the direction our beloved game is taking. Now would be good. It is a new year and Fanfest is three months away. Give us some big ideas now and we can all talk about them then.

Player constructed gates? New space? There is a lot on the table that hasn't been talked about much. So where are we going? What does the next 15yrs of Eve look like?

CCP employees have pulled back from social interaction. The o7 Show is missing. The community team has been hacked to pieces. We need some leadership from the top. And soon.

So that is where my head is at right now looking down the barrel at 2018.

What are your wishes for the new year in Eve?